What is the best time format for the learners ?

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JonHutch

It depends on the player. I started playing 1min and learned openings faster, but it probably held me back for a long time. 

Ashvapathi

For players below 1300, any time format more than 10 min per side is a waste of their time. So, players below 1300 should play 5min or 10 min blitz to learn fast. They should avoid 1 min bullet because its too short where people try to win by moving pieces randomly.

5 min and 10 min blitz games will teach players a) pattern recognition. b) openings. c) 1 or 2 move tactical combinations. d) basics like not blundering pieces and taking the advantage when opponent blunders a piece.

FortunaMajor
Ashvapathi wrote:

For players below 1300, any time format more than 10 min per side is a waste of their time. So, players below 1300 should play 5min or 10 min blitz to learn fast. They should avoid 1 min bullet because its too short where people try to win by moving pieces randomly.

5 min and 10 min blitz games will teach players a) pattern recognition. b) openings. c) 1 or 2 move tactical combinations. d) basics like not blundering pieces and taking the advantage when opponent blunders a piece.

Less experienced, faster time controls? They won't know what they're playing.

P.S: It may make them 'impatient' in slower time controls in OTB tourneys.

JonHutch
CoffeeAnd420 wrote:
PaullHutchh wrote:

It depends on the player. I started playing 1min and learned openings faster, but it probably held me back for a long time. 

 

You didn't learn a lot about openings. This is a common mistake that bullet and blitz players have and it leaves you completely lost in classical chess (quite often). The bullet and blitz positions that you're ingraining in your brain, analyzing, studying, and learning tactical patterns from are not the same positions (at all) that you're going to be encountering in a classical game. If your goal is to progress in chess, you need to play long games, daily, and analyze them heavily. You need to study master games, work on endgames, extensively work on tactics, have discussions about specifics with higher rated players, play some rapid and blitz against much higher rated players to support your volume, etc. Sitting around and playing nothing but blitz and bullet is so counterproductive it's amazing so many of you wind up going that route. Blitz has it's place - as part of a well rounded, thorough training routine. Classical chess and the study of classical chess needs to be the overwhelming majority of the backbone you're building, though. There's just no other way to truly "get good" at chess. There are no shortcuts. It's not poker - You can't just pick it up and play and perhaps get lucky. If you deserve to lose 100 in a row, you'll lose 100 in a row and until you start really building a solid foundation, nothing will change every time you flip to a real chess game with time on the clock and an opponent who's determined to sit there as long as it takes to find a win. 

I agree.  I didn't actually start getting better until I increased the time control. That's why I think bullet is a waste for beginners. You end up learning nothing really, besides time management.

totalnoob6969

10 minutes is good I think, anything longer can get a bit frustrating waiting for opponents moves, playing over the board however I enjoy longer time controls

mockingbird998

https://chessmood.com/blog/what-chess-time-control-to-choose Read this, it should help you to orientate.

PappaMia

If I playing on my guitar and training some rifs and chords. Then I need to play very slowly in vere long time before I can play fast and smooth. Before I can drive fast and save on my car, then I need to drive very slow. Its the same with chess. I need to see and learn the idea very slow before I understand the plan. Thats how our brain works. As a 1300 rating player he will never never see whats going on on the board.

NikkiLikeChikki
I always end up with more time than I started with when I play 15|10. 🤷‍♀️
SubToTuckersTricksYT

Sub To Tuckers Tricks on YT

PappaMia

I always loose on time. lol. I can relax if the time is 1 day move. lol

dude0812
Khalayx wrote:

An hour per side for real life games.

On this website, maybe 15 | 10.

Just avoid blitz.

They should play what they find fun, which is usually blitz. If they have to choose between playing hour long games and not playing chess at all, they would probably choose not playing chess at all. Also, blitz will expose beginners to more games, more tactical and positional motifs in shorter time period. I have seen people who followed advice of people like you, they only played daily games and their progress was almost always very slow, while beginners who played faster time controls improved a lot faster. I hate the 15+10 time control as it is too fast to treat it like the slow game and too slow to treat it like blitz. But for beginners who are willing to put effort into faster improvement, playing some 15+10 games may be a good idea as they will have more time to avoid 1 and 2 move blunders (which will still happen, especially later in the game, because they will get tired and blunder silly stuff).

dude0812
NikkiLikeChikki wrote:
I always end up with more time than I started with when I play 15|10. 🤷‍♀️

I have noticed this pattern, the lower rated the player, the more they want to rush their moves. When I play a 60+0 game I often end up wishing that it was a 90+30 game, because I feel I don't have much time. Your situation is common for people around your rating (1000 rapid, 800 blitz). Once people reach 1400 or so rating, a lot of them start to take their time when they play longer time format games.

Chuck639

I’ve experimented with 2/1, 5/5, 10/0, 15/10 and 30/0 to experienced that 5/5 and 15/10 gave me the quickest improvements.

The time increment is an end game saver for me.

dude0812
Chuck639 wrote:

I’ve experimented with 2/1, 5/5, 10/0, 15/10 and 30/0 to experienced that 5/5 and 15/10 gave me the quickest improvements.

The time increment is an end game saver for me.

I also like playing with increment, regardless of whether we start with 3, 5, 15, 30 or 60 minutes.

NMRhino
Hyper bullet , which is 30 seconds is what I think is the best for learning.
NMRhino
Or maybe ultra bullet (15 seconds) but I don’t think chess.com has that here.
Thefonzbonz

15|10 is nice

Khalayx
dude0812 wrote:
Khalayx wrote:

An hour per side for real life games.

On this website, maybe 15 | 10.

Just avoid blitz.

They should play what they find fun, which is usually blitz. If they have to choose between playing hour long games and not playing chess at all, they would probably choose not playing chess at all. Also, blitz will expose beginners to more games, more tactical and positional motifs in shorter time period. I have seen people who followed advice of people like you, they only played daily games and their progress was almost always very slow, while beginners who played faster time controls improved a lot faster. I hate the 15+10 time control as it is too fast to treat it like the slow game and too slow to treat it like blitz. But for beginners who are willing to put effort into faster improvement, playing some 15+10 games may be a good idea as they will have more time to avoid 1 and 2 move blunders (which will still happen, especially later in the game, because they will get tired and blunder silly stuff).

 

The question was "what is the best time control for learners." Obviously if somebody is not even sure whether they want to play chess at all, they should play whatever time control or game mode they enjoy. But the question implies that this is for people who are picking their time format specifically for the purpose of improvement - based on that I stand by my original answer.

 

As far as Daily games, if you look again at what I wrote, I did not suggest these and we are actually in agreement that this is not a good format for learning. (with niche exceptions)

 

To your point that 15|10 is still fast compared to a slow/tournament game, I agree, but this is basically the slowest option that is still popular on this website. I've been complaining for a decade that this site doesn't have a separate rating for classical time controls but it is what it is. You can try playing slower formats on here but in my experience it usually has negative consequences on matchmaking, rating, and sportsmanship.

tygxc

15|10 is the best time control for progress.
It is the official rapid time control like for world championships etc.
It gives enough time to play good chess.
Thanks to the increment you always have time to win a won position or draw a drawn position.
Flagging only distracts from real chess by checkmating.

DeboraghStack

Daily Chess or longer time controls. It will give you time to assess your next move👌