When to start Moving Your King to the Center

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Master_Po

When is a good time to do this?  You'll say, "Well, when the end game begins."

   But when is that?  I just watched a top game where both sides had 6 pawns, 2 rooks and a bishop or knight AND they headed toward the center with their Kings.

  Was that premature?  Is the answer, it's okay, so long as none of your pieces will BE beHIND your king and/or none of opponents pieces are likely to get behind your king?  If the opponent has a bishop, it seems dangerous to move the king too early.

 I don't know.  What do you think?  When's a good time to move your king toward the center? 

waffllemaster

Two rooks apiece is quite a lot.  I'm sure the king advances were only possible because of how many pawns were left on the board.  In open positions (say 4 pawns apiece or less) where there are still a non-zero number of heavy pieces, you'd only want to move him out when there is 1 rook apiece.  (Heavy pieces are the queen and rooks).

For example in a Queen vs Queen endgame, sometimes you have some tremendous trumps (centralized queen, passed pawn) but your king is too exposed to escape the perpetual check draw.  I saw a game like this with Keres vs... I forgot... but it was in the Zurich 1953 tournament book.

Other than "in the endgame" the other general saying would be "when it's safe" i.e. when there are no mate threats.  In the GM game, I'm sure it was impossible for the opponent's pieces to coordinate an attack on the king.

MSC157

When I had little knowledge of chess we say the best time to move your king is, when you have nothing to do. Otherwise, agree with @wafflle.

waffllemaster

Ah, I found it on chessgames.com.

It may seem counter intuitive that white marches his king forward, but this is actually standard stuff for the player fighting for a draw in endgames involving two queens.  He would actually be more vulnerable pressed against the edge, and there is no danger of mate in the middle.  But most importantly, black's king is too exposed for black to claim any advantage.

 



Master_Po

Alrighty.  I guess "when it's safe to do so" is the best answer.

ChessOfficial2016

King of the Hill and in Endgames.

tygxc

General rule: after queens are traded.

ESP-918

#7 already answered your question.

 

Andrewtopia
waffllemaster wrote:

Ah, I found it on chessgames.com.

It may seem counter intuitive that white marches his king forward, but this is actually standard stuff for the player fighting for a draw in endgames involving two queens.  He would actually be more vulnerable pressed against the edge, and there is no danger of mate in the middle.  But most importantly, black's king is too exposed for black to claim any advantage.

 

 



Note to move 33: "A quick glance at this position might leave one wondering how even Keres, with all his skill in queen endings, could save this game. However, there are two peculiarities in this position which ease White's task a bit: the black king's scanty cover, which means White is always threatening a perpetual check, and the solid position of White's queenside pawns--after all, they are three against two! The meaning of this latter circumstance will soon become clear." - Bronstein

That's probably more than you wanted.

Generally, tygxc is right. With queens on, king safety is really important to avoid perpetuals or attacks. However, I believe there are other cases as well. The best rule is probably something like: when my king is sufficiently safe in the center to avoid getting mated/checked to death. If there are two rooks each on the board, the center may be insufficiently safe or it may be just fine.

Paradoxically, sometimes the king is safest in the center (see Korchnoi-Tal, Yerevan 1962 when the king waltzed to the fifth rank despite the presence of heavy pieces).

Hopefully my rambling doesn't muddy the waters two much. Cheers!

1e4-2Nf3isbest
DigitalWarfare wrote:

Once the queens are off the board and we're transitioning to or have transitioned into an endgame: The king becomes a fighting piece and it's absolutely critical that you gain distant opposition and get your king to the center of the board, or the "other center" which would be the farthest point of a pawn advance. I believe the King is worth 4 points in the endgame.

Points are worthless it can't be captured

Andrewtopia
TXBaseballFan wrote:
DigitalWarfare wrote:

Once the queens are off the board and we're transitioning to or have transitioned into an endgame: The king becomes a fighting piece and it's absolutely critical that you gain distant opposition and get your king to the center of the board, or the "other center" which would be the farthest point of a pawn advance. I believe the King is worth 4 points in the endgame.

Points are worthless it can't be captured

It's a general estimation of the king's fighting strength for illustrative purposes. It is also typically applied to the guard in Bulldog Chess or the mann from Courier Chess.

Also, I like your advice DigitalWarfare, though I would add that the king can go to the center even with queens on (see the aforementioned Keres-Taimanov, Zurich 1953 game) if it is the place with the most shelter.

myusername456456

figure it out through practice

myusername456456
DigitalWarfare wrote:
Optimissed wrote:
DigitalWarfare wrote:
Optimissed wrote:

Well, I just ran it through the analysis tool they have here and I know it isn't much good but it does say I played it completely accurately. It has me making a mistake and a couple of sub-optimal moves but they aren't incorrect because it didn't affect the result and the winning path I chose seems accurate.

 

No, you're not as totally clueless as some others but still - analyzing the endgame in a non increment blitz game? It's a non increment, unrated blitz game on the internet. That's the absolute worst environment to provide an endgame example from.

So why do you think that? It's the same endgame, whether it arose in a 5/0 or in an otb slowplay, all moves in two hours or something. Obviously my opponent didn't play all that well and dropped a pawn, which was a forced win for black whatever happened.

 

Thinking that the endgame in a 5/0 and g/120 are the same is a perfect example of being clueless. I'm not your coach so I'm not going to spend any time on this but ...I'm just saying.

this guy is at it again -_-