ourobours king has some intresting pieces, but dont try to get ones which are identical to the og fairy pieces.
Why Chess Should Have Capturing the king instead of checkmate

I don't see any difference. In all cases Checkmate would just be followed by an arbitrary move then King capture.
In the examples given, what moves could be made to avoid capture?
I'm pretty sure in the original chess the King can be captured like other pieces.
Rules changed down the ages.
Yes, most likely! Not capturing the king was probably introduced to symbolize civilized and respectful behaviour. Chess players identify with their kings. Capturing their king feels like a physical kill.
The concept of capturing kings is useful in chess variants with many kings. One of the common ways to implement it is to permit the capturing of all kings except the last one for each side. The last one goes by checkmate as we know it! Noteworthy is that stalemate falls under the sword of king captures unless not even a self checking move is available!


Yeah, I don't much see the sense in this change. Checkmate already ensures that the game will end with a King being captured. As someone else already mentioned, this just means that the game will just have another arbitrary move at the end. Also, this may cause confusing with beginners blundering kings and more confusion, and at the higher levels, most people resign before checkmate anyways.


If you want that, just play the chess game in JindoBlu's 2 player game... There is no check or checkmate, it's all about capturing the king. Plus you can only promote to queen

So if you had to capture the king that would just be like sudden death chess, you don't have to declare check so if a player doesn't play like he is in check and move his king, you can end the game next turn. I think this is a silly idea, in chess you are the king and the battle is over when you have been checkmated because the king will not be captured, he will be forced to sign a treaty and surrender his for

And even if the king was a capturable piece, I think that the objective of the game should be to capture ALL of the opponent's pieces.

And even if the king was a capturable piece, I think that the objective of the game should be to capture ALL of the opponent's pieces.
Wouldn't almost every single game end in a draw because pieces like the bishop rook and queen can just infinitely run around away when in a losing position

Capture the King is actually a setting on the chess.com variants server.
https://www.chess.com/variants
While capture the king wouldn’t really change very much by itself, it’s often a fun rule to add in conjunction with other rules. The main change in gameplay is that you don’t have to move out of check. So for example, in Chaturaji (a 4 player chess variant), you can move into check and still stay in the game if the person attacking you is also in danger.


Capturing the king would solve a few beginner questions like “What if the supporting piece was pinned, is it still checkmate?”

as you see here, the scholars mate and the fastest mate are impossible, since you couldn't capture the king. if you couldn't, new Capmates (check mate but capture, that what's ill call them) will pop up and make the game more challenges, while checkmates will fade away, unless other chess games have the rule "Checkmates", You could pick in before a game starts the time and a dropdown having "Capmate" and "Checkmate" also speaking of time picking, can we have endless games? and also more intresting fairy pieces for new kinds of games to spice up custom ones and custom-non changeable ones that are new.
Uhh those captures definitely would be possible. The king would move to some square and you'd just take it on the next move. The whole point of checkmate as it stands is that the king is trapped. It doesn't matter what the king does, you can take it on the next move. It doesn't matter if you would lose the queen- capture the king, win the game. So this rule change would make no difference. It would just result in an arbitrary forced move followed by the capture, for no reason.
as you see here, the scholars mate and the fastest mate are impossible, since you couldn't capture the king. if you couldn't, new Capmates (check mate but capture, that what's ill call them) will pop up and make the game more challenges, while checkmates will fade away, unless other chess games have the rule "Checkmates", You could pick in before a game starts the time and a dropdown having "Capmate" and "Checkmate" also speaking of time picking, can we have endless games? and also more intresting fairy pieces for new kinds of games to spice up custom ones and custom-non changeable ones that are new.