I'm sure this has been discussed a lot, but it still doesn't make sense to me. A 10-min game feels just like 5|5, which counts as Blitz. I know the rationale is that an average game takes ~40 moves, and so a 10-min game gives you more time per move than 5|5. But you can't play so that you run out of time after 40 moves. A game might take 60 moves, or 80, and you have to stay on the safe side. To me it feels like you have to play a 10-min game just like you would a 5|5 game, maybe even faster.
In contrast, a 10-min game feels very different from a 30-min game, where you really have plenty of time to think. So again, drawing the line between 10-min and 5|5 seems weird to me, but I'm curious what others think.
https://www.chess.com/news/view/10-minute-chess-now-rapid-rated-bullet-ratings-increased
That has the details for when it was changed.
I'm sure this has been discussed a lot, but it still doesn't make sense to me. A 10-min game feels just like 5|5, which counts as Blitz. I know the rationale is that an average game takes ~40 moves, and so a 10-min game gives you more time per move than 5|5. But you can't play so that you run out of time after 40 moves. A game might take 60 moves, or 80, and you have to stay on the safe side. To me it feels like you have to play a 10-min game just like you would a 5|5 game, maybe even faster.
In contrast, a 10-min game feels very different from a 30-min game, where you really have plenty of time to think. So again, drawing the line between 10-min and 5|5 seems weird to me, but I'm curious what others think.