What you have submitted this could be an exception to lightning or bullets. Defeat in this kind more often caused due tonegligence and lagging factor. When we are required to move quickly to save our time, victory or defeat is not always an indication of a quality game. Perhaps there are still many skills that have not been exposed to the surface, especially as you try to play only once.
win and run

What you have submitted this could be an exception to lightning or bullets. Defeat in this kind more often caused due tonegligence and lagging factor. When we are required to move quickly to save our time, victory or defeat is not always an indication of a quality game. Perhaps there are still many skills that have not been exposed to the surface, especially as you try to play only once.

its bc ppl want the chance at redemption but dont want to offer it others
ggss.. lol

Why would a player ran after he wins the game, but when he loses, he offered a rematch?
Rematch is a request that the loser may legitimately request with no obligation that the winner grant the request. If it was a hard-fought fair battle and the winner has the time, accepting the rematch would seem normal and polite. If the game was a blow-out, the winner usually will consider a second game to be a waste of time. Immediate resignation after a game losing blunder, however, followed by a rematch request might seem to be a more reasonable request to most victors.

He does not want to waste his time.. I never accept rematches because there is no value in winning.
How about : win on time, but you have lost on board?

Yes, I agree that If the game was a blow-out, the winner usually will consider a second game to be a waste of time. Immediate resignation after a game losing blunder, however, followed by a rematch request might seem to be a more reasonable request to most victors.

The game was a blow-out, but it losing blunder too. I have offered a rematch but he has declained me. How about it ?
http://www.chess.com/livechess/game?id=622379929

The game was a blow-out, but it losing blunder too. I have offered a rematch but he has declained me. How about it ?
You should have resigned at move five if you wanted a rematch.

He does not want to waste his time.. I never accept rematches because there is no value in winning.
How about : win on time, but you have lost on board?
A win is a win a loss is a loss it doesent matter how it happened.

A win is a win a loss is a loss it doesent matter how it happened.
It's ok, we have a different perspective ! LoL

The game was a blow-out, but it losing blunder too. I have offered a rematch but he has declained me. How about it ?
You should have resigned at move five if you wanted a rematch.
I'm as the winner on this game, lol
The obsession with rematches shows up again in a new thread. I run when I win and I run when I lose. Trying to discipline myself to look at a game a bit after I play so I don't do rematches.
Gerry

The obsession with rematches shows up again in a new thread. I run when I win and I run when I lose. Trying to discipline myself to look at a game a bit after I play so I don't do rematches.
Gerry
Yes, nothing to lose.

I like to refuse rematches because I enjoy giving the points I took from you to somebody else. :-)
You're a philanthropist, ..... I knew it from your low bullet points !

In general, the player who avoids the rematch is the Master of Time. Basically, they don't have the skills and self-confidence. These types of players win the game because it was helped by time (they actually lost on the board). By the way, offline mode is a new trick among them to a void a rematch without feeling "the loss of face".

In general, the player who avoids the rematch is the Master of Time. Basically, they don't have the skills and self-confidence. These types of players win the game because it was helped by time (they actually lost on the board). By the way, offline mode is a new trick among them to a void a rematch without feeling "the loss of face".
That generalization is unsupported by data.
I've stated in multiple threads like this one: I am only interested in rematches when 1) I have time for multiple games, 2) the game just finished held some interest and balance, or 3) I lose to a lower rated player, and so feel that I deserve six or seven rematches so that I can get my stolen rating points back.
If any rudeness was displayed, such as letting the clock run down, talking smack, an excess of lag, or countless other little offenses, then I assure you that we are done.
I don't care whether folks resign dead lost positions or play on until checkmate. If I think that you are good enough to know that you are hopelessly lost and you play on, I might promote pawns to minor pieces and checkmate you with them. In these cases, a rematch offer will be considered ludicrous. I will avoid you as long as I remember the game. If you capitalize on your ill-breeding with further displays of poor manners, you will be blocked.

I've lost plenty of games on time, many times with winning positions. I don't begrudge my opponents. Time is part of game. Just like saying I got checkmated but I had better development. I like to look at games I lost immediately afterward to see where I could have done better. Even if I won I can see how to improve. The only time I give rematches is when I don't have to think much and the game is so bad little value to go over. I never ask for a rematch because plenty of opponents on internet and I have nothing to prove. Also I'm an older player and have to take a bathroom break.

Blocking method is not an effective way to bring up the deterrent effect. Blocking should be accompanied by a points deduction as punishment for players that are blocked so that they think long to bear this risk. Blocking method regarded as trivial, because it does not have any consequences. Players who blocked not feel the slightest loss. Therefore rudeness and incivility on this site may not only be overcome through this method.
Why would a player ran after he wins the game, but when he loses, he offered a rematch?