Lol
A Question on Odds Chess
#8
"[T]he Elo equivalent of a given handicap degrades as you go down the scale. A knight seems to be worth around a thousand points when the "weak" player is around IM level, but it drops as you go down. For example, I'm about 2400 and I've played tons of knight odds games with students, and I would put the break-even point (for untimed but reasonably quick games) with me at around 1800, so maybe a 600 value at this level. An 1800 can probably give knight odds to a 1400, a 1400 to an 1100, an 1100 to a 900, etc. This is pretty obviously the way it must work, because the weaker the players are, the more likely the weaker one is to blunder a piece or more. When you get down to the level of the average 8 year old player, knight odds is just a slight edge, maybe 50 points or so.
Kaufman has written that Kasparov could give pawn and move odds to a weak grandmaster (2500 FIDE rating) and be slightly favored, and would have even chances at knight odds against a player with a FIDE rating of 2115.[64]"
#8
"[T]he Elo equivalent of a given handicap degrades as you go down the scale. A knight seems to be worth around a thousand points when the "weak" player is around IM level, but it drops as you go down. For example, I'm about 2400 and I've played tons of knight odds games with students, and I would put the break-even point (for untimed but reasonably quick games) with me at around 1800, so maybe a 600 value at this level. An 1800 can probably give knight odds to a 1400, a 1400 to an 1100, an 1100 to a 900, etc. This is pretty obviously the way it must work, because the weaker the players are, the more likely the weaker one is to blunder a piece or more. When you get down to the level of the average 8 year old player, knight odds is just a slight edge, maybe 50 points or so.
Kaufman has written that Kasparov could give pawn and move odds to a weak grandmaster (2500 FIDE rating) and be slightly favored, and would have even chances at knight odds against a player with a FIDE rating of 2115.[64]"
Okay, seems to be clear.
I also suggest these additional odds should be added:
Queen for knight: The odds-giver (the stronger player) starts the game without the queen, and the odds-receiver (the weaker player) starts the game without one of the knights.
Queen for rook: The odds-giver starts the game without the queen, and the odds-receiver starts the game without one of the rooks.
Two rooks: The odds-giver starts the game without the rooks.
If we can bring fairy pieces into Live Chess (unlikely but possible), we can also add these odds:
Giving king the knight’s move: The weaker player’s king can move how he does regularly and like the knight. In this case, the king’s icon should be replaced by an icon of a general (also called a centaur), a combined king and knight, which should be worth 5 points.
Giving queen the knight’s move: The weaker player’s queen can also move like a knight. In this case, the icon of the queen should be replaced by an icon of an amazon (worth 12 points) as the amazon is a combined queen and knight.
I have a question: there are three different possible odds used in Auto-Balance for a player 500 to 550 points higher in rating. Look at the list below for the possible odds if you choose Auto-Balance:
How are the odds determined when the rating gap is between 500 and 550 points?