The same way I handled it when a guy challenged me to a 60 minute game and I wasn't paying attention.
I grabbed a book and turned up my volume and just read till he timed out.
The same way I handled it when a guy challenged me to a 60 minute game and I wasn't paying attention.
I grabbed a book and turned up my volume and just read till he timed out.
Blitz chess limits your exposure to time abuse. Generally speaking your Blitz game pretty well represents your game at longer intervals.
i usually just open another game and wait for the off chance that the tab for this game lights up yellow (meaning they've made a move). the vast majority of time they don't and just time out.
You pray the three year work in progress, reputation system is implemented.
http://www.chess.com/forum/view/community/rating-opponent-sportsmanship
Also see post #15 from dpruess here http://www.chess.com/forum/view/suggestions/for-the-love-of-god-do-something-about-timeout-abuse
whenever that happens, just think about what your next move is going to be, because you'll have PLENTY of time :D hahahahaha
I think there is a simple tech solution to this. At the end of each game give the winning player the opportunity to rate their opponent for sportsmanship. This is because it's usually the player that loses that gets abusive or runs down the clock. Unless you never lose a game you'd have a star rating out of five and in brackets would show how many ratings have been cast. e.g. 3.5/5 (256 ratings). You would see this rating at the point of deciding whether to accept a challenge and could set a preference for whether you want to play only against players of a rating of 'x' and above. Come on chess.com techies. This isn't a difficult piece of functionality to write.
When I'm playing here I'm already on the internet, so it really isn't that hard to find some distraction while they time out
I don't know why chess.com leaves all the victims of this problem twisting in the wind instead of responding in a professional manner to their paying customers.
Why does chess.com not show some statistic pertaining to disconnect frequency and trends of a player and let us filter? It seems only reasonable that a player has to meet certain qualifications to participate in blitz, like any other sport. Blitz requires a generally reliable connection and speed. And people who abandon games should be figured out somehow, statistically or otherwise.
It is really BS to start a game and being just sitting around for 7 - 15 minutes or longer unable to play chess because some is being a jerk. By failing to set some standards for connectivity reliability and speed, chess.com is opening the door for chess trolls to play stalling and disconnect games when they're losing.
I don't expect to be able to ride down the middle of the freeway in my bicycle. There are always some limits and conditions for a game, and for blitz decent connectivity is one of them.
Yeah, that's how slaves were freed and women got the right to vote in the USA. By just shutting up and not finding alternatives and lobbying for and fighting for what they want and what is right. Nice try. Or how about this, you stop whining about whining, and let the people who object and pressure chess.com to deal with the problem do that? It's not like it's any skin off your hide to skip this subject.
I don't know why chess.com leaves all the victims of this problem twisting in the wind instead of responding in a professional manner to their paying customers.
Why does chess.com not show some statistic pertaining to disconnect frequency and trends of a player and let us filter? ...
Filtering. Great idea. I't may also be automatized as a "finding opponent"-setting. The same feature is used in correspondancy tournaments. There it's possible to filter (though the span is too narrow) according to the opponents average moving speed.
(The filter range from "
In blitz- and bullet games the filter could for example be in average moving speed as well, or - perhaps better - amount of time outs.
Then players over a certaing amount of time outs because of both disconnecting and just stalling could have been filtered out of the wanted opponent group.
PS. I recommend you make a thread with your suggestion and label it with the category "Feed back and suggestions".
I've seen it proposed in the premium forum and I am sure this is an issue chess.com is profoundly aware of but seemingly conspicuously silent about.
Yeah, as injustices go this is right up there with slavery and the fight for universal suffrage.
You mock, but did slavery or the lack of universal suffrage ever force anyone to have to play out a won game for another 10 minutes?
Get some perspective!
Yeah, as injustices go this is right up there with slavery and the fight for universal suffrage.
You mock, but did slavery or the lack of universal suffrage ever force anyone to have to play out a won game for another 10 minutes?
Get some perspective!
I'm not mocking at all. I believe it is right, just and sensible that chess.com help people have a means of filtering out the abusers of the clock, and I'm speaking out about it and fighting for it, not being intimidated by people who tell me to shut up deal with it and quit whining. What's the difference except scale. I'm not saying I've got it as bad, I'm saying the modality of how I deal with the issue shares some similarities.
I just don't see the problem of having to wait a few minutes for a timeout.
The system is already configured to punish people who abandon games... either intentionally to annoy people or due to complete obliviousness. See the Fair Play Policy.
Connectivity issues should not be recorded and used against users since these things can vary from hour to hour, day to day etc. Who would accept being "marked" for bad connection and then not be allowed to play because of it, if your ISP had a bad week? No fair there. Maybe your router was playing up and you replace it, but you can't play because you've been marked.... or do you need to sit for a 20 minute connectivity test before each game?
Time factors can't work since players MUST have the right to play... and take as long as they want, provided it is within their time controls.
So what else can be done?
It isn't a matter of waiting a few minutes for a timeout. A lot of times I'm stuck waiting 6-7 minutes in a 10 minute game that I prevailed in quickly, and others with longer time controls have to wait the better part of 30 minutes, because people just stop moving but don't disconnect, with the implicit threat that they'll sneak back at some point, move and walk away from the board again. It's a huge waste of time. And it does add up when you're trying to get a lot of games in, or if you're waiting the better part of 30 minutes. Please don't trivialize it. I already invest time to play chess, I don't invest it to sit around doing nothing because I'm being jerked around by sometime, up to 20 - 30 minutes a day, particularly when, as has been proposed in various ways in the threads that address it, there are ways to deal with it. I'm not going to re-hash all of that to satisfy your technical questions now, but you can find some of those threads and read them. Some of the best lucid suggestions I've seen recently was in a thread in the Premium Members forum yesterday or the day before, which you have access to, I can see.
Dude, sapientdust was saying that TheGrobe mocked, not you.
Get off your high horse.
How would it be a high horse if I misinterpreted his claim and responded honestly accordingly? Are you always this vicious and stalky?
Ok, yep, it would add up, but again, I don't see any simple way of addressing the problem without victimising members who genuinely want to invest their time thinking about a move for a long time or who have genuine temporary connection issues.
I am not being either vicious or stalky, I merely responded to the fact that you incorrectly assumed that the post was directed at you when it wasn't... and you had to make a self-righteous post about it.
I stand by my point. I think something can and be done by chess.com to deal with the issue, and I'm not going to be cowed into shutting up because you harrass anyone who champions the issue. Sorry.
Also, you know that message after someone doesn't move at all after 'thinking about their move' for a long time about how they 'may have violated the fair play policy'...? When you see that, and they bail as soon as you seriously get the upper hand, you know what happened 9 times out of 10. If you want to see some well considered ideas about how one might deal with the problem - ways it might be offset check the premium forum for related topics.
How do you handle some idiot who you are beating pretty badly and there is 15 minutes left in the game and they run the clock down to one second and then make a move or they just walk away and let tthe clock run out ??