I don't know the solution yet either, but this looks like a good puzzle. Perhaps we could all share ideas and evaluation in this forum thread until someone figures out the puzzle. Sometimes it just takes some verbal bouncing of ideas for the solution to reveal itself
Here are some of my initial thoughts as I work on this puzzle.
The first thing I did was count material and noticed that White is down a pawn and that both the White Knight and Black Bishop are entombed and out of play for now. Being a pawn down isn't typically a promising start to an endgame which one is trying to win. I also noticed how unlikely this pawn structure looks - is this even a legal position? I guess it doesn't matter if this position is reachable or not, we are already here
Next I noticed that the Black pawns look like they serve as "useless" moves in reserve, as pushing them (or being forced to by lack of moves otherwise) would illustrate Black's state of being in zugswang. My guess is that these "useless" pawn moves is a way that this puzzle recreates the "Horizon effect" in computers and "tricks" the engine into seeing a line it incorrectly evaluates as winning, but is in fact a red herring (more on that below). Perhaps the solution somehow involves trapping the enemy King such that the Black pawns must advance so Black runs out of moves and then allows White to infiltrate somehow - speaking of which now I recognize a fact which I noticed embarrassingly late...the Black Bishop is under attack by the White King lol.
I should have recognized that almost instantly, but it took me a few seconds to notice xD
Okay, now the gears in my head are turning because I predict 1. Kxg1?? is the red herring I sensed earlier by evaluating the position. The engine probably believes that winning material gives a winning advantage here, but with the White Knight seemingly forever trapped in the corner and the White King having no infiltration points, I don't think taking the Bishop would change anything for the better. If anything, it would solidify the draw by simplification as maybe the real puzzle solution involves Black advancing all of their pawns to a halt and then being forced into moving the Bishop to h2 and giving White a key tempo to win.
If White's King captures the Bishop, then the location of Black's pawns create a fortress where White can't make progress; even advancing the pawn with a2-a3 doesn't yet appear to be meaningful because I still don't see a way in for the White King on the Queenside.
My following observation is that White does have a promising 3 vs 1 Kingside pawn majority from the 5th rank onwards - specifically with the f5 pawn being a passed pawn or the potential of the g5 pawn becoming a passer by force. However, the Black King nearby seems more than enough to hold even two pawns.
I'll keep thinking about this position, but these are my noteworthy observations so far and sometimes just sharing ideas like these can help spark similar ideas from others and get us one step closer to solving this interesting puzzle.
if you find it write in the comments