A lot of kids who play scholastic aren't interested in improving. I've seen games finish when both kids have 25+ minutes left in a G/30. They are impatient and just move instantly. One of my students rated about 700 improved more than 100 points after I told him to simply wait 5 seconds before making any move. It cut down on his blunders a lot and let him pick up free pieces.
To answer your question, I don't think time control matters. What matters is if they take the time they have to study the board or whether they just blitz out a move.
One thing I do advocate for is increment instead of delay, which allows people to write down their moves the whole game instead of stopping with 5 minutes left. As a time trouble addict, I have a lot of really interesting endgames that I've lost due to my inability to write with low time.
My advice for G/30 is to play fairly quickly out of the opening if it's an opening that you know and also don't always look for the best move. If you have two choices between a good move and a really complicated move that is at best only slightly better than the good move but requires a lot of calculation, take move #1 and preserve your time for later in the game.
In my area the most common time control for scholastic tournaments is G30/D5 (Game in 30 minutes with a 5 second delay).
What do you recommend kids to play and know in terms of factoring the clock into their chess play?
Sometimes I see kids play and finish games when they both had 20 minutes or more left on the clock. It seems like the clock is freaking them out and they're treating it almost like a 5 minute blitz game.
And I've also seen it where one or both sides get down to 5 minutes on their clock, and one or both players freak out, and they just start making moves like every 2 seconds (it seems) with arms and hands just flashing about, and then they are blundering everything away, and when the game is over, they still have like 3 minutes left on their clock.
What's the best way to teach players how to manage their clock time in a tournament with a G30/D5 time control? Any rules of thumbs that you use?
What do you think of the following:
o Spend no more than 10 minutes of clock time for your first 10 moves. By move 10, you should still have 20 minutes or more on your clock.
o Once you get down to 5 minutes on your clock, you can stop writing down your moves.
o When it's your opponents turn to move, think on his clock time! What you should think about is _____________.
o If you see a good move, sometimes you sit on your hands and try to find a better one. If you feel a little time stressed, and you know it's a good move, and even though there might be a better one, go ahead and play your good move!
o If it gets down to 5 minutes on your clock, you still have time! You don't have to race and get possibly rattled.
o If it gets down to 1 minute, you can still probably get in 30 moves or so.
Do you have tips to pass on to kids (and adults) for G30/d5 time management?