checking.
Analysis Icons Missing

Is there any way they can undo that? It's super annoying to hover over to find the moves you want to look at.

Thanks for the feedback. We are rethinking a lot of aspects of analysis. I'll take your feedback to the guys designing analysis.

@ascruggs @jdcannon I agree 100% with ascruggs. It was so easy to be able to hone in on the moves one wanted to investigate via the small icons. Now this is a total waste of time!! Do they expect us to scroll through every tool tip looking at every move icon? At least give us the option to turn it off or on then. But I don't agree with having them removed at all. At a glance I could see where the concentration of blunders or good moves were. Now it's blank and one has to "guess" via the relative rise or fall of the histogram bar. Please bring back the icons. They were THE MOST USEFULL PART OF THE CHART!!! I agree it certainly is super annoying now what has been done.

@JDCannon I found a perfect example to show you from an actual game how those little icons at the bottom added amazing visual cues that one cannot necessarily pick up from the length of the bar in the chart alone and add an additional dimension if permanently visible.
First move: the histogram shows a small negative shift...but it's a mistake! If I had not hovered over it I would not have necessarily thought so!:
Next move by white: there is still a negative scoring...but look...white made a "best move". If i had not hovered over the bar I would NEVER have guessed.
And thus just from these 2 examples I hope I have proved how one can see NEW and additional data one cannot just pick up from the shape of the graph. Only when you see them TOGETHER do they work synergistically to show the dynamics of what was happening and one sees an even better "x ray" of the game.
By removing these icons to a HIDDEN tool tip you have diminished the utility of this graph and broken your central idea you were building that pulls through in other areas of the analysis ecosystem: the use of clearly identifiable iconography and colors to help easily decode a game and its structure and meaning!!

I know I don't have to echo @flashlight002 here but I agree 100%.
I'm super pumped about your team re-evaluating the analysis tool from the bottom-up, but this just seems needless. I honestly thought that there was a problem with the JavaScript that was responsible for loading the icons and did a bunch of digging in the code and the console before deciding that no, someone must have done this on purpose.
Revamping the analysis tool would be cool, I am excited to see what the team has in store, but this felt like stripping functionality for literally no reason. The hover over thing is just as tough on the browser and just as difficult (more difficult?) JS-wise than having them render immediately so I don't really get what was trying to be accomplished with this change?

@ascruggs thanks
Your other reasons why these icons should stay are very interesting. I agree! I mean how is a mobile user supposed to view these icons now??? They can't!! I have a Samsung Note 5 with a stylus and even I had difficulty trying to get the right tool tip for the right move to show. This new idea is totally unnecessary.
@JDCannon have you seen my posts on this new development?

@jdcannon hey how's it going
My point is one is forced to make all kinds of inferences! When the icons were in place one didn't need to think about before moves or post moves or anything!! You are giving the user more work to do instead of making it easier for him....you got the picture STRAIGHT AWAY without any need to figure it out when the icons were in place! As they say....a picture tells a thousand words. You are missing one of my examples in the series... where there was no way to tell there was a "best move" hiding in the tooltip...this one:
How would you have known there was a best move there? It's a nightmare using on mobile by the way....EVEN WITH A STYLUS!!
AND there is a bug too. Head on over to the "fixing analysis" Forum Posts. Read my post no #327.... currently the last one, to see examples of the bug affecting this new decision....which I absolutely think is the craziest decision to make. It was PERFECT with the icons in place. It told a visual story of move quality straight away! Now you have hidden all your good work and ideas.

We've had some pretty big meetings about this kind of issue lately and we are doing some pretty major rethinking in regard to analysis. you should expect to see some changes over the coming weeks which should help.

@jdcannon hey! Trust you are doing well. Good to know. I hope me explanations and justifications as a user have not fallen on deaf ears. I do look forward to seeing what you come up with. Whatever it is...please please also have dev check that it all works correctly on mobile web browsers.
Btw....I don't know if the move quality tool tips will stay or go....but whatever the case....at present you have a bug with it! Go on over to "fixing analysis" and read post #327 https://bit.ly/2NRchZU
In the last few days, I've noticed that the icons indicating Brilliant, Best Move, Excellent, Good, etc. are missing from the little graph at the bottom of the analysis screen:
Prior to the last few days, there were little icons on that graph that indicated mistakes, blunders, etc. I know there are other ways to see the flow of the game broken down this way, but I found it much faster to use this little graph and click on specific moves where errors were made. Why did these icons disappear and can we please have them back?