Could you insert in the tactical trainer problems where the player manages to capture just one pawn?
It's the most common situation that happens in real play, and a combination is a combination: it doesn't matter what the target piece is.
Regards
Then what's the problem?
Could you insert in the tactical trainer problems where the player manages to capture just one pawn?
It's the most common situation that happens in real play, and a combination is a combination: it doesn't matter what the target piece is.
Regards