What is the point of the leagues/divisions anyways?

Sort:
Caleb_Mercea
brasileirosim wrote:
Leagues are chess.com’s best strategy to make people addicted to the game. Bravo chess.com! I already quit my Premium membership, so I am ready to move on in my life. I am working since 22 years with people addicted to different substances, also to online games, so I am very aware from the dangers of addictive behavior through this gamification of online chess.

That was the problem with me. I would "grind" the game just to advance to the next game, but then I realized I'm addicted to a board game and stopped.

HansSchmendrick

It's all about playing a multitude of games and nothing to do with the quality of play. Play six hours a day and you will advance as far as you would like to go.

ciaradale
Caleb_Mercea wrote:
brasileirosim wrote:
Leagues are chess.com’s best strategy to make people addicted to the game. Bravo chess.com! I already quit my Premium membership, so I am ready to move on in my life. I am working since 22 years with people addicted to different substances, also to online games, so I am very aware from the dangers of addictive behavior through this gamification of online chess.

That was the problem with me. I would "grind" the game just to advance to the next game, but then I realized I'm addicted to a board game and stopped.

Lmao, if the chess.com league "strategy" is an uncontrollable addiction for you, the rest of the world probably isn't going to be a fun place.

AkEli21
The trophies are actually proportional for the 1 minute bullet 3 minute blitz and 10 minute rapid
HansSchmendrick
ciaradale wrote:
Caleb_Mercea wrote:
brasileirosim wrote:
Leagues are chess.com’s best strategy to make people addicted to the game. Bravo chess.com! I already quit my Premium membership, so I am ready to move on in my life. I am working since 22 years with people addicted to different substances, also to online games, so I am very aware from the dangers of addictive behavior through this gamification of online chess.

That was the problem with me. I would "grind" the game just to advance to the next game, but then I realized I'm addicted to a board game and stopped.

Lmao, if the chess.com league "strategy" is an uncontrollable addiction for you, the rest of the world probably isn't going to be a fun place.

Lots of people play as if they are addicted for hours on end. Remember the famous Russian silent film from 1925 by Pudovkin called "Chess Fever" ? There is a Russian proverb that "A chess player should have a hobby."

WaylonMerle

It says i am in wood/stone but i am better then some bronze players why

ThroughtonsHeirAlexHebert
WaylonMerle wrote:

It says i am in wood/stone but i am better then some bronze players why

It has nothing to do with the Ratings !!
The category is just there because you never played the league. 
Win or get in the players promoted (top 10 I think in wood)
and then you will grow. I got to the League of Legends and I'm about 1100-1200 true ELO.

Fritzlange

It’s a completely meaningless gimmick.

HansSchmendrick
Fritzlange wrote:

It’s a completely meaningless gimmick.

Agreed--quantity over quality. But it is sort of fun.

T-jankins9522
Play arenas, you get bonus trophies
mahbobpanahi

من هم بازی ;)

VenemousViper
Lorax wrote:

The concerns you've raised about the league system in chess are valid and reflect some of the limitations and challenges associated with such ranking systems. While I can't speak specifically to the league system you're referring to, I can offer some insights and potential reasons for the design choices made.

Quantity over quality: As you've mentioned, the league system often rewards players for playing a high volume of games rather than focusing on the quality of play. This approach can be suitable for certain contexts where the primary goal is to encourage participation and engagement. It may not necessarily reflect the best measure of skill or proficiency in the game.

Incentives for specific formats: Disproportionate scoring systems across different time formats can lead to players gravitating towards certain formats to maximize their points. This can create imbalances and discourage exploration of other formats until reaching higher leagues. The design choice behind this could be influenced by factors such as popularity of the format, desired duration of games, or historical conventions.

Limited interaction between players: If the league system you're participating in doesn't involve direct matches or interactions between players, it can reduce the competitive aspect and the sense of playing against others in the same league. This may diminish the motivation for analyzing and learning from games, as the focus becomes accumulating points rather than developing skills.

Variety of skills: Chess encompasses various time controls, and a player's performance can vary depending on the format. By specializing in one format and deliberately keeping ratings low in others, players may gain an advantage when they finally compete in those formats at higher levels. While this strategy may seem unfair, it could also be seen as a tactical decision within the rules of the system.

Overall, the design of a league system aims to strike a balance between encouraging participation, facilitating fair competition, and providing a sense of progression. However, it's essential to continually evaluate and refine these systems to address the concerns you've raised and create an environment that promotes skill development, fair competition, and enjoyment for players of all levels.

That looks like ChatGPT, but OK happy.png

VenemousViper

I am proud of being in Legend league, but - I should not be. You should not be proud about the fact you play a lot of chess. Leagues make you think you are good at chess when you are actually only good at playing a lot of it. It's chess.com's way of making you addicted to their site. If they asked me to fill in a survey about what I think about chess.com, I would say it's an amazing site but they should reconsider Leagues. Perhaps make it something like who gains the most elo points between the start date and finish ? Something like that.

Chellours

Going legend just drained me for real

YEETGOD_007_18

All of these points are dumb i got to legend league all by myself just by grinding about 400 trophy's a day

YEETGOD_007_18

I doesn't require much play at all I just played for about 2 hours a day 3/0 blitz and I acquired legend status easily

joshforthewin
RedSpeakable wrote:

It's rigged yes, because only 3 min blitz players will ever get to Legends club. No matter what other's say or do it will only ever be heavy blitz players who are in the Legends club. I've done the math, their is no way around it...

I took me 3 attempts to get into legends league but until then I was winning every league every time. I got thousands of points by playing in 10+0 rapid arena.

The_Blue_J
RedSpeakable wrote:

It's rigged yes, because only 3 min blitz players will ever get to Legends club. No matter what other's say or do it will only ever be heavy blitz players who are in the Legends club. I've done the math, their is no way around it...

5 | 5 works equally well these days...

Carozaman

People don't work/study/family ??? how is possible they play more than 8 hour at day???? I understand in weekends,.... but all days 8/10 hours??? 200 games at day! Legends with 400 elo????(Legends of what???) My brain can't understand all this....

VenemousViper
Carozaman wrote:

People don't work/study/family ??? how is possible they play more than 8 hour at day???? I understand in weekends,.... but all days 8/10 hours??? 200 games at day! Legends with 400 elo????(Legends of what???) My brain can't understand all this....

Legends at playing lots of chess. Leagues are NOT about quality.