King's Gambit Accepted
The King's Gambit Accepted is the key test of the King's Gambit. Black calls White's "bluff" and captures the pawn on f4. One of Black's key strategies is to hold onto the pawn and thus restrict the Bc1.
Pros:
- Black has an extra pawn
- Knocking out the f4 pawn often leads to the white king being exposed
Cons:
- White gets the possibility of creating a 'pawn duo' in the center (d2-d4)
- Holding onto the pawn often creates weaknesses for Black (...g5)